Apr 13, 2005, 06:37 PM // 18:37
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#1
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Ascalonian Squire
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Weekly Wallpaper from the official site
Our weekly wallpaper is back to its traditional Wednesday presentation. This week's offering is a melding of two concept art pieces with hidden surprises
I give what are the hidden suprises?
Last edited by nagojohn; Apr 13, 2005 at 06:41 PM // 18:41..
Reason: Wrong forum disregard
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Apr 13, 2005, 06:54 PM // 18:54
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#2
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Krytan Explorer
Join Date: Feb 2005
Guild: Awoken Myth [MYTH]
Profession: Mo/
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The new wallpaper can be found here.
And I have no idea what the secret is
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Apr 13, 2005, 07:05 PM // 19:05
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#3
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Perhaps its in the text? It appears to be cursive english that has been reflected horizontally. Anyone bored enough to try to read it???
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Apr 13, 2005, 07:18 PM // 19:18
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#4
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Lion's Arch Merchant
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It's a quote from one of the Lore chapters.
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Apr 13, 2005, 07:47 PM // 19:47
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#5
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Academy Page
Join Date: Mar 2005
Location: Columbus, OH
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The text can be found here: http://www.guildwars.com/gameinfo/lo...or_kyhlo3.html ... and is translated as follows:
Quote:
The big warrior took two more steps, and brought his hammer up, smashing another invader in the small of his back. The sound of bending metal and the snap of bone echoed off the stone walls of the castle, and another Zealot fell to the ground.
With his next stride, Mordakai reached the bottom step of the dais and was instantly awash in a sea of forest green and ice blue—Zealots of Shiverpeak colors.
A cry went up from the top of the dais. The guild lord had fallen. Mordakai bashed aside one Zealot, then another, determined to make it to his lord. But the invaders held their ground, buoyed by their victory over the lord, and they swarmed in on Mordakai, pinning him in place on the steps.
A spear pierced his stomach, and a jolt shot up his spine. It was as if his insides had suddenly ignited, and the pain moved through his body with the speed of a wind-blown flame. Every muscle seized tight, trying to push back the agony. Every pore tingled with the realization that he'd been mortally wounded. Mordakai staggered forward as the spear was pulled from his gut. He shuddered as it pierced his flesh once more.
His head began to feel light, and the pain began to numb. His burning hatred of the Zealots of Shiverpeak dulled, and a warm sensation, like a summer breeze on a sandy shore, took hold of him. His tired muscles felt relaxed, and the cares of defending the castle just simply slipped away.
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I adjusted the Hue/Saturation/Brightness levels of the image and there's nothing "hidden" in there ... so I'm not sure what exactly they are implying by "hidden surprises".
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Apr 13, 2005, 11:31 PM // 23:31
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#6
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Krytan Explorer
Join Date: Mar 2005
Guild: Sisters of Mercy
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Possible spoiler alert. If you don't wanna know, scroll down past the arrows.
>
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> In my bug report last beta, I discovered that by trying to enter the Arena at
> Yak's Bend while at level 20 (the arena admits only up to L15), I then exited
> the Arena in a unique state. I entered a completely uninhabited Yak's Bend,
> and walked out from that into a completely uninhabited map with no
> restrictions on my travel. This is, of course, the Shiverpeaks region noted
> on the wallpaper.
>
> Just a short distance out, I did in fact walk into an area of dwarven mines
> -- still uninhabited, but one of the visual benchmarks of that area was a broken
> bridge tressel whose architecture is exactly like that in the image.
>
>Perhaps I wandered into a new area that they plan to unlock for this weekend?
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> end of spoiler
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Apr 13, 2005, 11:33 PM // 23:33
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#7
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Lion's Arch Merchant
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Quote:
Originally Posted by SisterMercy
Possible spoiler alert. If you don't wanna know, scroll down past the arrows.
>
>
>
>
>
>
>
>
>
> In my bug report last beta, I discovered that by trying to enter the Arena at
> Yak's Bend while at level 20 (the arena admits only up to L15), I then exited
> the Arena in a unique state. I entered a completely uninhabited Yak's Bend,
> and walked out from that into a completely uninhabited map with no
> restrictions on my travel. This is, of course, the Shiverpeaks region noted
> on the wallpaper.
>
> Just a short distance out, I did in fact walk into an area of dwarven mines
> -- still uninhabited, but one of the visual benchmarks of that area was a broken
> bridge tressel whose architecture is exactly like that in the image.
>
>Perhaps I wandered into a new area that they plan to unlock for this weekend?
>
>
>
>
>
>
>
>
>
> end of spoiler
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Oh neat, i dont even know where that would be on the map..
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Apr 14, 2005, 01:37 AM // 01:37
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#8
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Elite Guru
Join Date: Feb 2005
Location: Minnesota
Guild: Beguine Guild [BGN]
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Iron Horse Mines. I recognized it the moment I looked at the wallpaper. Hardly new, I mapped the whole area out during BWE3, and I think it was there earlier than that...
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Apr 14, 2005, 01:47 AM // 01:47
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#9
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Quote:
Originally Posted by SisterMercy
> Just a short distance out, I did in fact walk into an area of dwarven mines
> -- still uninhabited, but one of the visual benchmarks of that area was a broken
> bridge tressel whose architecture is exactly like that in the image.
>
>Perhaps I wandered into a new area that they plan to unlock for this weekend?
r
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That's interesting -- I was wondering if something similar had happened to me a few BWE's ago. I was near the exit of a mission or arena area (don't remember exactly where) and I sort of fell through a wall. I was walking around inside the rock wall and it let me walk past where the exit was. I kept going and I found a fairly large cavern with some statues and crystals. There was a large door leading into the rock wall that was inaccessable, but other than that, nothing to do there. It felt rather unfinished and left me thinking I had wandered into a place I wasn't supposed to be.
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Apr 14, 2005, 02:45 AM // 02:45
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#10
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Pre-Searing Cadet
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Quote:
Originally Posted by Caelib
The text can be found here: http://www.guildwars.com/gameinfo/lo...or_kyhlo3.html ... and is translated as follows:
I adjusted the Hue/Saturation/Brightness levels of the image and there's nothing "hidden" in there ... so I'm not sure what exactly they are implying by "hidden surprises".
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I Agree with this. I have taken the 1920x1200 wallpaper and put it in PS. Once the photo is flipped upside down you can clearly read the text. It reads word for word what was posted above.
I am still looking over the wallpaper to see if there is anything else hidden.. I still dunno if the text was ment to be one of the hidden things.
Edit: Hrmm only other thing I see in the wallpaper is very small. It says 'GW 12-1-03' It is just to the bottom right of the words Guild Wars. It's prob just the date of when the concept art was made.. Plus it is slitly visable without doing anything to the Wallpaper.
I realy dont understand what they mean by Hidden Suprises..
Edit: I figured out what the Hidden suprises is!! They finally put 'Spooky' in one of there pcitures.
Last edited by Orimus; Apr 14, 2005 at 03:17 AM // 03:17..
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